VALIDITAS PENGEMBANGAN MEDIA PEMBELAJARAN TEKA-TEKI SILANG PADA MATERI PLANTAE DI KELAS X SMA
Keywords:
Development media, validation, puzzle crosswordAbstract
The goal of this study is to determine the viability of developing teaching and learning activities that use crossword puzzles as a medium of learning in the plantae chapter teaching materials for class X SMA. 4D development model with 3D stage is used in this researchDefining, designing, and developing are the stages. In addition, data is being gathered through the use of a questionnaire and a cognitive walkthrough based on theoretical exploration. Linguists, material specialists, and media experts were also needed to help with uniformity. According to the results of this study, the crossword puzzle media has been validated and got a 100% score percentage on the validity of linguists and material experts with a very valid category while media experts gave a percentage value of 89,2 % with a very valid category. And based on the results above, the crossword puzzle media as a learning medium is very valid for development by researchers in it’s use in the teaching and learning process.
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